std::shared_ptr< FlatteningAlgorithm > Pointer
UVMap::Pointer getUVMap()
Get the parameterized mesh as a UVMap
void setMesh(const ITKMesh::Pointer &m)
Set the input Mesh.
FlatteningAlgorithm(const ITKMesh::Pointer &m)
virtual ~FlatteningAlgorithm()=default
ITKMesh::Pointer getMesh()
Get the parameterized mesh.
virtual ITKMesh::Pointer compute()=0
Compute the parameterization.
FlatteningAlgorithm()=default
Texturing and parameterization algorithms and utilities library.