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Volume Cartographer 2.28.0
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Auto-calculate a texturing neighborhood's 3D radius in voxels given the expected layer thickness and the texturing Volume's voxel size. More...
#include <vc/graph/texturing.hpp>
Public Member Functions | |
| CalculateNeighborhoodRadiusNode () | |
Public Attributes | |
| smgl::InputPort< double > | thickness |
| Estimated layer thickness (um) More... | |
| smgl::InputPort< double > | voxelSize |
| Texturing Volume voxel size (um) More... | |
| smgl::OutputPort< cv::Vec3d > | radius |
| 3D neighborhood radius More... | |
Private Member Functions | |
| auto | serialize_ (bool, const filesystem::path &) -> smgl::Metadata override |
| void | deserialize_ (const smgl::Metadata &meta, const filesystem::path &) override |
Private Attributes | |
| double | thickness_ {300} |
| double | voxelSize_ {100} |
| cv::Vec3d | radius_ |
Auto-calculate a texturing neighborhood's 3D radius in voxels given the expected layer thickness and the texturing Volume's voxel size.
Definition at line 255 of file texturing.hpp.
| volcart::CalculateNeighborhoodRadiusNode::CalculateNeighborhoodRadiusNode | ( | ) |
Constructor
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overrideprivate |
smgl custom deserialization
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overrideprivate |
smgl custom serialization
| smgl::OutputPort<cv::Vec3d> volcart::CalculateNeighborhoodRadiusNode::radius |
3D neighborhood radius
Definition at line 274 of file texturing.hpp.
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private |
3D radius
Definition at line 263 of file texturing.hpp.
| smgl::InputPort<double> volcart::CalculateNeighborhoodRadiusNode::thickness |
Estimated layer thickness (um)
Definition at line 270 of file texturing.hpp.
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private |
Layer thickness (um)
Definition at line 259 of file texturing.hpp.
| smgl::InputPort<double> volcart::CalculateNeighborhoodRadiusNode::voxelSize |
Texturing Volume voxel size (um)
Definition at line 272 of file texturing.hpp.
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private |
Volume voxel size
Definition at line 261 of file texturing.hpp.