Stores per-vertex UV mappings.
std::shared_ptr< UVMap > Pointer
Convert a UVMap to a mesh.
void setUVMap(UVMap::Pointer u)
Set the input UV Map.
void setScaleToUVDimensions(bool b)
If true, scale the output mesh to the width/height stored in the UVMap. Default: false.
auto getUVMesh() const -> ITKMesh::Pointer
Get the computed UV mesh.
void setMesh(const ITKMesh::Pointer &m)
Set the input mesh.
ITKMesh::Pointer outputMesh_
auto compute() -> ITKMesh::Pointer
Compute the UV mesh.
ITKMesh::Pointer inputMesh_
Mesh generation and modification library.
itk::Mesh< ITKPixel, 3, ITKMeshTraits > ITKMesh